Friday, March 11, 2011

Video Games!


I thought our game may have been slightly too complex to describe in 15 minutes. The blur between the difference in the games goals and objectives may have made it a bit on the confusing and redundant side.
The overall objective of the game is difficult to define simply because there really isn’t any ultimate objective. You are put in to a virtual reality, but one that is nearly identical to reality in it’s person to person, person to environment, and person to object interactions. Your user created character navigates each “level,” or scenario, and is presented with multiple instances where a decision is required to proceed, and each decision is accompanied by consequences. Certain consequences will result in your removal from the level, such as being kicked out of said scenario by certain NPC’s,(Non-Player-Characters), arrest, or death.
For our presentation, we chose a wedding as a sample scenario. While at the wedding you are presented with a few different scenarios:
1)   You meet a wealthy cougar (older single woman, not the giant cat), Candice, at the bar. She offers you a drink. You are presented with a choice

-Stay and have a drink with Candice
OR
-Acquire the sudden urge to urinate.
If you choose to go pee, you will never know what she may have to offer, but peeing may have avoided a seriously awkward sexual encounter with a woman who has recently qualified for senior citizenship, you never know. Each of these choices, and their consequences are the goals within the game, being that you are trying to acquire things, and meet people that will benefit you as a person. As a result, I suppose the objective of the game is to be the most awesome person you can, by acquiring these beneficial items and people through the various scenarios. For this particular scenario, our character finds drugs while in the bathroom, and ultimately gets arrested for possession, and is removed from the level. From this point, you can choose to try the wedding again, or maybe go to the your cousin’s 8th birthday party at Chuck E Cheese, it’s up to you.
We also made a reference to our game as having the same basic objective as World of Warcraft, which didn’t quite attract the right target audience. There is no medieval weaponry, and no ogres or goblins. So, to reiterate the likeness of the game to another; think of The Sims, but from a first person view, and with no end, but there will obviously be a cheat code for nudity. 

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